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Advanced [show]


Burgell Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of gnolls once and for all.

History: He got into the Unemployed business at a young age. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business.

Bonds: Job, Enemies, Adventurer. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Burgell Horcusporcus, Male Gnome Warlock 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)16 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 60 gp.


Social Check DCs


Nimble Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His fur, while still mostly orange, has prominent grey streaks. His copper eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east, but his parents moved at a very young age to the west. Cursed with vampirism at a very young age, Nimble has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Nimble Of Ebony, Male Tabaxi Rogue 3
Medium (6'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair has been sun bleached extensively. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. During his travels, Percival and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Percival discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Percival fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Percival Arnuanna, Male Half-Elf Cleric 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs


Kairon Strength, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears red cloth garments or leather armor. He keeps his long silver hair kept up in a rat tail. His red eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Kairon embodies much of what other species detest in the Tieflings. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kairon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kairon. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic, Mundane. Bonds: Enemies, Criminal record, Debt. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Kairon Strength, Male Tiefling Sorcerer 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 17 (+3)12 (+1)
Skills Athletics +4, Stealth +6
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1900 gp). Old masterpiece painting (1900 gp).


Social Check DCs


Morg Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer, and carries greataxes. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Morg hails from a village terrorized by dire rats. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Morg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Morg Melancon, Male Half-Orc Barbarian 3
Medium (5'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 90 pp. Red-brown spinel (80 gp).


Social Check DCs

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