Ombul Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his blonde hair down. His eyes are blue and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ombul was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ombul decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has a rivalry with the church that dominates his actions
Bonds: Rich, Guardian, Criminal record, Religious. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 22000 cp. 1 Minor magic item.
Salasar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His copper crest is smooth and relatively long. His skin is flawless and his gold eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Salasar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north his family was never financially stable. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Salasar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels threatened by others
Flaws: Antagonistic, Hedonist, Fearful. Bonds: Attractive, Poor. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pirithin TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, tan cloak. Beneath his clothing is a huge mess of scar tissue. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Pirithin was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Butcher. By chance he met his sister recently and the two have been together since.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Job, Immigrant, Family. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. 1 Minor magic item.
Peter Branson, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Peter began to lead the lost caravan. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Half-Plate. 1 Half-Plate.
Howard Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown Stetson hat and brown clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Religious, Job, Nature. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 16
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
