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Advanced [show]


Merihim Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries axes. His blue hair is kept up in a ponytail inside a deerstalker hat. His eyes are white and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: Merihim was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Fighting, Joker. Flaws: Shy, Racist. Bonds: Attractive, Family. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merihim Guilt, Male Tiefling Fighter 3
Medium (6'9") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Pirithin Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is long and chestnut with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Pirithin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Shy, Insane. Bonds: Attractive, Has a crush, Job. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Pirithin Wiseacre, Male Halfling Aristocrat 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into his green robe. He wears a colorful flower in his auburn hair. He has hazel eyes.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Tod was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Tod Jamjar, Male Halfling Paladin 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1400 gp.


Social Check DCs


Gimgen Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy red hair. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Fighting, Athletic. Flaws: Disease, Shy. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Gimgen Helcral, Male Dwarf Rogue 6
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 3000 sp. Hematite (12 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown fur is singed and shortened. He has hazel eyes and a green hat with a white feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality; and he is greedy

Flaws: Ugly, Sensitive. Bonds: Adventurer, Immigrant, Rich. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Great Wind, Male Tabaxi Barbarian 10
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 80 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1100 gp. Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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