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Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His white fur, when down, is lengthy. He has a tattooed face.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made him what he is. His martial abilities were realized during a raid on his village. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Dagger In the Wind, Male Tabaxi Expert 9
Medium (6'4") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 2000 gp. Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Emerald Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. He is physically well-built. His cinnamon fur is unkempt and raggedy. His eyes are a pleasant green.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Disease, Selfish. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Emerald Candle, Male Tabaxi Wizard 10
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)14 (+2) 19 (+4)9 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Stableman. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in the east. Rael was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Stableman. He is searching for what he claims is his rightful reward.

Motivation: To be a Butcher again; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Bonds: Job, Immigrant, Adventurer. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Rael Sibilans, Male Half-Elf Adept 7
Medium (5'0") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp. Azurite (7 gp). Banded agate (7 gp).


Social Check DCs


Ur-Dag Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears silk and lounges about seductively. His golden hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: Born to a pair of adventurers, Ur-Dag grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Adventurer. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Ur-Dag Spaulding, Male Half-Orc Commoner 7
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Nadarr Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor. He has no crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: A powerful wizard made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Mentor, Criminal record. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Nadarr Hshhsstoroth, Male Dragonborn Expert 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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