Igden Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear pastel tank tops with black pants. His auburn hair is unkempt and raggedy. His eyes, though not visible through his cowl, are amber.
Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. During his travels, Igden and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Igden discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Igden fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 12000 sp. 1 Minor magic item.
Hadarai Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely green suit with black socks and a vest with buckled shoes. His red hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Architect, who enjoyed hunting, Hadarai was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Hadarai and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Immigrant, Nature. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Auran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Deep blue spinel (700 gp). Tourmaline (50 gp). Rock crystal (60 gp). Freshwater pearl (14 gp). Star ruby (1100 gp). Zircon (60 gp). Red garnet (50 gp). Chalcedony (60 gp). Violet garnet (700 gp). Obsidian (14 gp). Freshwater pearl (14 gp). Chalcedony (60 gp). Rhodochrosite (14 gp). Obsidian (14 gp). Red-brown spinel (50 gp). Golden yellow topaz (700 gp). 1 Medium magic item.
Heian Liadon, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Painter. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.
History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has achieved small success as a Painter.
Motivation: To be a Ploughman again; and further expansion of business
Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Job, Poor. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 79 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin, Celestial, Giant
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +5
Possessions: 4000 gp. Moonstone (70 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp).
Enialis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey tunic with red highlights, and long white pants that bunch up around his shoes. He has shaved his head bald. His thin eyebrows rest above his beady amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north to a Bowyer, Enialis learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 5000 cp. Sard (70 gp).
Henry Marley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with broad hat. His auburn hair, when down, is lengthy. His violet eyes peer out from beneath his broad white hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 110 gp.
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