Robert Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, grey cloak. His golden hair is lengthy and is close to two feet long. He has green eyes and a grey hat with a black feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Robert has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Rich, In love. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 6000 cp. Brass mug with jade inlays (200 gp).
Mamnen Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair, while still mostly blue, has prominent grey streaks. His eyes are likewise gold.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: Mamnen was born in the north. At a young age he loved to build and create. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Navigator again; and retire the richest man in the north
Ideals: Professionalism, Persistence, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delebean Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears his black hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Slave, Adventurer. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Breastplate.
Sweet Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is white and curly. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp.
Pûgrish Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is knotted and matted. He has violet eyes.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Pûgrish was raised in a hard working conservative environment. Pûgrish was born on a far northern desert where he grew up under the tutelage of his father, an expert Mayor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Job, Immigrant. Occupation: Mayor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 20 gp.
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