Hirrathak Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered grey stockings. He has a slight overbite and is overall scrawny. His copper crest has been sun bleached extensively. He has a tattooed face.
Personality: Hirrathak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Hirrathak was born with his mother's beautiful face. His childhood dream was to be a Barkeep, but he was a colossal failure. He has worked as a Map Maker like his mother before him.
Motivation: To protect his home; and someone believes him a fraud
Ideals: Extrovert. Bonds: Enemies, Attractive, Job, Guardian. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp.
Seven In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple black robe with brown stripes complete with hood. He sports a flattop fur cut. He has green eyes.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Seven was raised in a hard working conservative environment. A freak accident while working with his Marshal father left him crippled. He hasn't been sleeping well lately.
Motivation: Expand his business.
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 2000 sp. Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Barendd Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man likes to wear violet tank tops with blue pants, and sports empty pouches on his belt. His long white hair reaches down to his waist. His skin is flawless and his gray eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Barendd was born the youngest of three triplets. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and an old rival family wants him found
Ideals: Fighting, Joker. Bonds: Attractive, Family, Adventurer. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Eiravel Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his chestnut hair in a flapper bob. His fierce amber eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He struck the Cartwright job and began his own company from there.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Flaws: Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 37 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Red spinel (70 gp). Black star sapphire (1400 gp). Rhodochrosite (5 gp). Fiery yellow corundum (1400 gp). Moonstone (70 gp). Coral (70 gp). Carnelian (70 gp). Chalcedony (70 gp). Banded agate (5 gp). Freshwater pearl (5 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Cockaby Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Cockaby was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2100 sp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!