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Advanced [show]


Aerdeth Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a white handlebar mustache and slicked back white hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: He feels threatened by others; and doesn't want to be a sailor and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Fearful, Mundane. Bonds: Rich, Family. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Aerdeth Goltorah, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 70 pp. Malachite (5 gp).


Social Check DCs


Tethren Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. He has red hair. His eyes are likewise silver.

Personality: Overbrimming with self-confidence, Tethren isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Tethren was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). In the meantime he has taken over work as a Baker and occasionally as a mercenary.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Ideals: Impeccable. Bonds: Has a crush, Job, Adventurer, Criminal record. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Tethren Judgment, Male Tiefling Rogue 17
Medium (5'2") Tiefling, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 92 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)21 (+5) 14 (+2)17 (+3)
Skills Intimidation +9, Survival +8
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll, Ignan, Halfling
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 1900 pp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Golden circlet with four aquamarines (1000 gp). A small bag of saffron. (10 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.


Social Check DCs


Burto Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy green pantaloons and a black scarf. He keeps his black hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Burto Wildcloak, Male Halfling Ranger 16
Small (2'10") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +6, Intimidation +8
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (110 gp). Solid gold idol (800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Moon Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. His fur is short and beige. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Moon Of Claws, Male Tabaxi Warrior 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +7, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Merihim Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy tan pantaloons and a violet scarf. He has wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Tanner; and he has money and likes to spend it

Ideals: Passionate, Justice. Bonds: Attractive, Poor, Immigrant. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Merihim Serenity, Male Tiefling Aristocrat 4
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 cp. Violet garnet (900 gp). Freshwater pearl (13 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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