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NPC Generator

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Advanced [show]


Five On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long green pants that bunch up around his shoes. He is bristling with hidden weapons, mostly scythes and hammers. His fur is orange and very short. He has a dull look in his copper eyes.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has decided he is irredeemable.

Ideals: Professionalism. Bonds: Criminal record, Job, Rich, Family. Occupation: Carter

Voice: Whispers

Attributes [hide]

Five On the Mountaintop, Male Tabaxi Sorcerer 9
Medium (5'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. Eye agate (7 gp).


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His chestnut hair is greasy and uncared for. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To pay off his debts; and to protect his home

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Guardian, Debt. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Hupe Tealeaf, Male Halfling Rogue 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Orsik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is drawn into a tight pony tail with a cross scrunchie. This amber eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Orsik will drive conversation. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the east. He dropped out of school before completing his studies. He has never given up on his painting dream.

Motivation: To protect his home; and to clean up the streets

Ideals: Extrovert, Artistic, Logical. Bonds: Immigrant, Guardian. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Orsik Trueblood, Male Dwarf Druid 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills History +6, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Old masterpiece painting (400 gp). Golden circlet with four aquamarines (4000 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His brown hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: He was born at the edge of vast mountains. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict, Cynical. Bonds: Nature, Immigrant. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Eldon Fiddlefen, Male Gnome Barbarian 8
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 84 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Azaki Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has golden hair. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Azaki is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Azaki studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: Wants to raise his children well; and doesn't want to be a carter and was forced into it by his family

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Azaki Ilphelkiir, Male Elf Fighter 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. Chrysoprase (60 gp). Moss agate (5 gp). Pink pearl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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