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NPC Generator

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Advanced [show]


Ratanák Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears tattered old clothes. He wears his hair in dreadlocks. He has a dull look in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Slave Trader, who enjoyed hunting, Ratanák was taken on many hunting expeditions. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and wants to open a new tavern

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Nature. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Ratanák Atterton, Male Half-Orc Aristocrat 11
Medium (6'6") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Paymon Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears just a black suit and is in decent physical shape. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the west. He is afraid of women and trembles around them

History: The child of a Shoemaker, who enjoyed hunting, Paymon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Paymon took refuge in the large cave and found the beat up trident and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Paymon Pursuit, Male Tiefling Aristocrat 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 12 (+1)20 (+5)
Skills Deception +7, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Quarion Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Gifted, Fighting. Flaws: Insomniac, Insane. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Quarion Ariessus, Male Elf Warrior 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a large black jacket. He is muscular with a powerful set of arms. He wears his gray fur up. He has green eyes and a black hat with a tan feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: Nimble was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable; and he is wracked by social anxiety

Ideals: Passionate, Persistence. Flaws: Fearful. Bonds: Criminal record. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Nimble Candle, Male Tabaxi Rogue 8
Medium (5'7") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Rhodochrosite (12 gp). Blue sapphire (800 gp). Chrysoprase (60 gp). Star ruby (800 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


Hobart Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears light armors faded through time and improper care. With bright black hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Sensitive, Fearful. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Hobart Goldfound, Male Halfling Barbarian 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. Jet (150 gp).


Social Check DCs

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