Mantus Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a tan vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. He keeps his black hair in a pixie cut. His white eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Mantus has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice. Flaws: Ugly, Addict, Disease. Bonds: Slave. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Norûk Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown small hat and brown clothes. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Norûk will drive conversation. He has a minor phobia of water and hates getting wet.
History: He was born in the south, but his parents moved at a very young age to the west. In his 14th year, his parents were killed by a giants raid, leaving Norûk alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Many giants want him driven away.
Ideals: Athletic, Extrovert. Flaws: Addict, Fearful. Bonds: Immigrant, Enemies. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Conrad Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered brown stockings. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.
History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Job. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Bucklal Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright auburn hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Impulsive, Disease. Bonds: Attractive, Religious, Rich. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Igden Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a small bristly mustache and wavy auburn hair. He has gleaming, smiling hazel eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.
History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly. Bonds: Criminal record, Adventurer, Nature, Slave. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 60 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp.
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