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NPC Generator

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Advanced [show]


Thamuz Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy white pantaloons and a brown scarf. His black hair is lengthy. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to pay off his debts

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Slave, Debt. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Thamuz Chance, Male Tiefling Warrior 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Animal Handling +2, Intimidation +7
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 90 pp.


Social Check DCs


Scrag Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He wears large thick round spectacles.

Personality: Eccentric and domineering, Scrag will drive conversation. He enjoys reading and quiet.

History: He got into the Bricklayer business at a young age. He helped his father out around the business and became quite the natural. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Bonds: Job. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Scrag Wheatley, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Zook Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is short and brown. His eyes are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Courier father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Antagonistic, Disease. Bonds: Criminal record, Rich. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Zook Humplebumple, Male Gnome Adept 6
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Adrik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his crossbow, he is not a threatening figure. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Adrik was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions

Flaws: Fearful. Bonds: Family, Religious, Military. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Adrik Ungart, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 18 (+4)6 (-2)
Skills Arcana +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Auran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Bloodstone (40 gp). Red garnet (90 gp).


Social Check DCs


Veit Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. He has a long black beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Veit grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He was granted divine powers by his dying sister.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Adventurer, Immigrant. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Veit Dankil, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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