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Advanced [show]


Ar-Pratu Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He is bristling with hidden weapons, mostly crossbows and sickles. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Ar-Pratu grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Joker. Bonds: Criminal record, Adventurer, Military. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Ar-Pratu Wheatley, Male Half-Orc Warrior 2
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Dimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Laborer. His black hair is greasy and uncared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Dimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dimble's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Laborer for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Dimble Miggledy, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Dondon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Dondon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and halfling compassion

Ideals: Athletic, Opinionated. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Dondon Appleblossom, Male Halfling Expert 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 1000 gp.


Social Check DCs


Joser Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He is well dressed, but even with his fine clothing he looks run-down. His red hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: Joser was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Impulsive, Antagonistic, Fearful. Bonds: Attractive. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Joser Shadowquick, Male Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 10000 cp. Rock crystal (40 gp). Golden yellow topaz (400 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Dayereth Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His golden hair is heavily combed to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Dayereth Xistsrith, Male Elf Warrior 11
Medium (5'4") Elf, True Neutral (CR 11)
Armor Class 14
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 230 pp. Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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