Galinndan Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He wears his brown hair down. His amber eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish, Addict. Bonds: Attractive, Family. Occupation: Bellfounder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp. Obsidian (5 gp). Sardonyx (40 gp). Azurite (5 gp).
Windy Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He has the majority of his body covered in plate. His fur is orange and curly. He has amber eyes and a tan hat with a green feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Windy is combative with any and all who dare try his patience in the slightest.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Disciplined, Justice. Bonds: Rich, Slave. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Tree Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His fur is gray, silky, and of moderate length. His blue eyes peer out from beneath his small black hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Antagonistic, Selfish, Insane. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp.
Thomas Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear red pants and tee shirts. With bright black hair and a scraggly beard. His eyes, though not visible through his cowl, are green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He left for the north, certain he would find work there.
Motivation: He is content; and he seems to be bored by most things
Ideals: Logical, Artistic. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. 1 Crowbar.
Diggory Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" northern man, he wears a fancy white suit. He has a long golden beard with little hanging trinkets. His blue eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Diggory hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Diggory took refuge in the large cave and found the beat up spear and armor he uses now. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To settle down with his crush; and he's in love
Ideals: Optimist, Philantrophist. Bonds: Attractive, Enemies, Nature, Has a crush. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 110 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
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