Nicor Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case and is in decent physical shape. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant black.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the west, but his parents moved at a very young age to the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the west, certain he would find work there.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Logical. Bonds: Family, Immigrant, Debt, Adventurer. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 21000 sp.
Arannis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Tailor, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Joker, Philantrophist. Bonds: Rich, Job. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 102 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1500 gp. Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (1300 gp). Fire opal pendant on a fine gold chain (1300 gp).
Richard Soames, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. His long auburn hair is drawn into a two foot long braid. His eyes are hazel and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Roofer
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 1300 gp. Gold and topaz bottle stopper cork (800 gp). Solid gold idol (200 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alston Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He dresses like a well dressed Carter does. His hair is short and blonde. His ears are large.
Personality: Calm and collected, he is a well trained Carter. He is a great chef.
History: Born in the east his family was never financially stable. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Healer’s kit. 1 Crowbar. 1 Spyglass.
Nordak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy tan suit. With bright blonde hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: Born to a Carpenter, his mother struggled to pay the bills. A freak accident while working with his Carpenter mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nordak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is wracked by social anxiety; and revenge
Ideals: Pacifist. Flaws: Disease, Fearful. Bonds: Attractive, Enemies, Poor. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
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