Akmen Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple green robe with grey stripes complete with hood. He wears his purple hair up. His eyes are red and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Akmen was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Akmen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: He has passion for adventuring and risk; and doesn't want to be a barber and was forced into it by his family
Ideals: Joker, Artistic. Bonds: Family, Poor, Adventurer. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 20 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. Sardonyx (30 gp). Golden pearl (100 gp). Brown-green garnet (100 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishmoz Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair is cut short with large spiked bangs in the front. This brown eyed southerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Performer. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Ishmoz was born the youngest of three triplets. His father was a soldier and died while he was still young. Ishmoz was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
Possessions: 900 gp. Rock crystal (20 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (13 gp).
Nadarr Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a green and grey handkerchief worn on his left side. He has dyed his greying black crest a little too much giving a sharp black color. He has red eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 53 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1200 pp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item. 1 Medium magic item.
Veit Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has wavy auburn hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised by priests from a young age. Veit was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur, Philantrophist. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 66 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Ignan, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 400 pp. Deep green spinel (40 gp). Emerald (900 gp). Citrine (60 gp). Alexandrite (500 gp). 1 Minor magic item.
Trey Oakley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky blue painted plate armor. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Trey studied abroad. A freak accident while working with his Adventurer father left him crippled. He was granted divine powers by his dying brother.
Motivation: He's repulsed by the PC; and to be a adventurer again
Ideals: Gifted. Flaws: Ugly, Emotional, Antagonistic, Disease. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.
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