Marbas Rage, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears skinny pants and wears a white and black robe with the hood down. He wears his white hair up. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Marbas hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Marbas and his spouse have recently divorced.
Motivation: To protect his home; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Guardian. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 17)
Armor Class 11
Hit Points 139 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 |
Possessions: 600 pp. Hematite (10 gp). Coral (130 gp). Azurite (10 gp). Iolite (30 gp). Rich purple corundum (500 gp). Golden yellow topaz (200 gp). Red spinel (130 gp). Carnelian (30 gp). Deep blue spinel (200 gp). 1 Medium magic item. 1 Medium magic item.
Dalgal Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He has styled his brown hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Philantrophist, Artistic. Bonds: Attractive, Slave, Guardian. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 84 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 2000 gp. Jet (80 gp). Rose (80 gp). Malachite (10 gp). Black pearl (900 gp). Lapis lazuli (10 gp). Moonstone (80 gp).
Stannor Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is drawn into a tight pony tail with a clover scrunchie. His fierce gray eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He plays an instrument quite well.
History: Stannor lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Artistic. Bonds: Attractive, Enemies, Family. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
Zephan Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man typically wears pastel cloth garments or leather armor and is in decent physical shape. He has wavy dark red hair. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Joker, Gifted. Bonds: Adventurer, Rich, Job. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 76 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1600 gp. Chalcedony (80 gp). Golden yellow topaz (500 gp). Amber (140 gp). 1 Minor magic item.
Randal Winchester, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are brown and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east. His divine abilities were realized during a raid on his village. He has worked as a Banker like his father before him.
Motivation: He's in love; and he is unsatisfied with his job
Ideals: Gifted, Fighting. Bonds: Immigrant, Job, Has a crush. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp.
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