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Advanced [show]


Azaki Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in brown turtlenecks beneath a black coat with brown slacks. His black hair is braided into rings. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azaki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azaki. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Azaki Wasanthi, Male Half-Elf Barbarian 3
Medium (5'6") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harvest Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a well pressed and immaculate suit (or dress). His fur is cut close to his head. He has yellow eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Merchant profession.

History: Harvest was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Spy for hire.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Philantrophist, Persistence. Bonds: Job, Adventurer. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Harvest Of Clay, Male Tabaxi Bard 10
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2200 gp.


Social Check DCs


Dreali Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Dreali grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Dreali Harris, Male Half-Elf Commoner 15
Medium (5'6") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 76 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +8, Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Orc, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7

Possessions: 800 pp. Moss agate (7 gp). Obsidian (7 gp). Moss agate (7 gp). Blue sapphire (600 gp). Rhodochrosite (7 gp). Amethyst (140 gp). Golden yellow topaz (200 gp). Star ruby (600 gp). Rich purple corundum (600 gp). Banded agate (7 gp). Freshwater pearl (7 gp). Violet garnet (200 gp). Bloodstone (30 gp). Deep green spinel (140 gp). 1 Medium magic item.


Social Check DCs


Harbek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long blonde hair kept up in a rat tail. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Harbek and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful, PTSD. Bonds: Poor, Nature. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Harbek Durthane, Male Dwarf Fighter 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Peridot (20 gp). Red garnet (60 gp). Banded agate (12 gp).


Social Check DCs


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and to prove his worth to the world

Flaws: Secretive, Impulsive. Bonds: Rich, Adventurer, Nature, Family. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Ozyman Greenbottle, Male Halfling Commoner 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs

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