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Advanced [show]


Wobbles Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He has styled his golden hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Abrasive and pushy, he has a hard time making friends. Wobbles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Brewer, his father struggled to pay the bills. His father was a soldier and died while he was still young. Wobbles was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and doesn't want to be a bellfounder and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family, Military. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Wobbles Tarkelby, Male Gnome Druid 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 15 (+2)17 (+3)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oblar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length white hair. His eyes are brown and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has all his life been fascinated with painting.

History: He comes from a rich eastern family. A gifted student he started as a Fletcher, but he got bored and became a Armorer. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Rich, Job. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Oblar Fatrabbit, Male Halfling Sorcerer 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp.


Social Check DCs


Koeth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Koeth was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 4 years.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Impeccable. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Koeth Ariessus, Male Elf Fighter 7
Medium (4'9") Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Oskar Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. He has a small bristly mustache and wavy red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Oskar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Athletic, Extrovert, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Oskar Strongheart, Male Dwarf Monk 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Banded agate (10 gp). Smoky quartz (30 gp). Aquamarine (400 gp).


Social Check DCs


Randal Conway, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his pickaxe always slung over his shoulder. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are blue and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Adventurer, Nature. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Randal Conway, Male Human Wizard 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1100 gp. Deep blue spinel (400 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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