Morkral Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear white tank tops with black pants. He is tall, broad shouldered and powerfully built. His golden hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.
Motivation: He has a crush on the local Brewer; and doesn't want to be a spy and was forced into it by his family
Ideals: Joker. Bonds: Job, Nature, Family, Has a crush. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Mordai Doom, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green costume with the symbols of strength on his torso. His brown hair is lengthy and is close to two feet long. His red unseeing eyes seem to look past you.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mordai is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Marshal mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tiefling compassion
Ideals: Athletic, Justice, Fighting. Flaws: Disease, Racist. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 18)
Armor Class 12
Hit Points 94 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 21 (+5) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ar-Kaius Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his crossbow always slung over his shoulder, and he perpetually has his crossbow ready. He has styled his red hair well, parting it to the right. His eyes are brown and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of illithids once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Bellfounder father left him crippled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 800 gp. 1 Minor magic item.
Peter Denholm, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has styled his silver hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.
History: He was born in a small desert village. He helped his mother out around the business and became quite the natural. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Fighting, Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Nature, Job. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 56 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 3000 gp. Rich purple corundum (800 gp). Zircon (50 gp). Obsidian (6 gp). Alexandrite (1100 gp). Chrysoberyl (130 gp). Rose (50 gp).
Shamash Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is dressed in earthy colors with a red and white handkerchief worn on his left side. He wears his bronze crest down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a desert tribe. Shamash liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his old friends; and an old rival family wants him found
Flaws: Antagonistic, Shy. Bonds: Nature, Family, Adventurer. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 gp.
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