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Advanced [show]


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his lance. His brown hair is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Gifted from a young age, Gunter studied abroad. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Gunter Burton, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Colby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His hair, while still mostly black, has prominent grey streaks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Persistence, Impeccable, Gifted, Artistic. Bonds: Adventurer. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Guy Colby, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Amethyst (50 gp).


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green tunic with tan highlights, and long pastel pants that bunch up around his shoes. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He invites people to come help in his community garden.

History: Ozyman was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and to clean up the streets

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Guardian. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Ozyman Warmwater, Male Halfling Druid 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 270 gp. 3 Alchemist’s fire.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His black fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carter father left him crippled. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: To be a Carter again; and sabotage a competitor

Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Job. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Trail Candle, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Solid gold idol (300 gp).


Social Check DCs


Adran Hanali, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large red jacket. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Map Maker, who enjoyed hunting, Adran was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and wants a kiss

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Adventurer. Occupation: Architect

Voice: German accent

Attributes [hide]

Adran Hanali, Male Elf Rogue 6
Medium (4'8") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Persuasion +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 120 pp.


Social Check DCs

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