Bhevek Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: To find somewhere to settle down; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Attractive, Religious. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gomory Tenley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, green cloak. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. He has since lost track of the people in his past.
Motivation: To be a Seamstress again; and expand his business
Ideals: Athletic, Artistic. Bonds: Family, Poor, Job. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 500 gp. Red-brown spinel (160 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a pixie cut. He is baby faced.
Personality: Dain is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school to support his sick father, and resented it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Logical. Flaws: Depressed, Disease. Bonds: Family, Criminal record. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Kellen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He is an epitome of beauty. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the east. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 19 (+4) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 280 gp.
Anverth Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He wears his black hair up in a very large beehive style do. His eyes are blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Passionate, Fighting. Flaws: Disease. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Ignan, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 36000 sp. Aquamarine (600 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Eye agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!