Anverth Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Ploughman does. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Attractive, Poor. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 9000 cp. 1 Everburning torch.
Anselm Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears many layers of old clothing at all times. His long silver hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Server, who enjoyed hunting, Anselm was taken on many hunting expeditions. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he seems to be bored by most things
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Nature, Slave. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Lapis lazuli (14 gp). Obsidian (14 gp). Malachite (14 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item.
Erias Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He sports a long brown beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.
History: Gifted from a young age, Erias studied abroad. Erias abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Actor.
Motivation: He would like to get married and retire; and he's in love
Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Job, Has a crush. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Hubert Addington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan coat over a grey low-cut shirt, and a small hat upon his head. He sports a long red beard, and similarly colored long hair. His amber eyes are passionate and lively.
Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He has worked as a Mercenary like his mother before him.
Motivation: He wants nothing more than to rejoin the army; and human compassion
Ideals: Justice. Flaws: Racist. Bonds: Mentor, Job, Military. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 11000 sp. 1 Minor magic item.
Anselm Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His golden hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 6000 sp. Azurite (5 gp). 1 Minor magic item. 1 Minor magic item.
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