Kipper Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His long white hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Bonds: Attractive, Poor, Enemies, Job, Military, Nature. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Smoky quartz (80 gp).
Xappan Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miner mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Shy, Disease, Insomniac. Bonds: Poor. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 108 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 19 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Aquan, Giant
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Tiger eye turquoise (11 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orsik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. He carries a battered shortspear and tarnished halberd as well. His hair is greying and his face has many wrinkles. He has amber eyes and a grey hat with a pastel feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A powerful slaver made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and doesn't want to be a body guard and was forced into it by his family
Ideals: Fighting, Impeccable, Artistic. Bonds: Family, Mentor. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Abyssal, Aquan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Amethyst (60 gp). Eye agate (6 gp).
Cimer Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is typically in his Map Maker uniform. His brown hair is heavily combed to the left. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To be a Apothecary again.
Flaws: Disease. Bonds: Job, Attractive, Religious, Family. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 71 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 400 gp. Large well-done wool tapestry (200 gp). A delicate brass dragon egg (80 gp). An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item.
Kerkad Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Kerkad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Poor, Criminal record. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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