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NPC Generator

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Advanced [show]


Thomas Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Athletic. Bonds: Attractive, Adventurer, Military, Family, Has a crush. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Thomas Blakely, Male Human Commoner 11
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Investigation +6, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 180 pp. Jeweled electrum ring (5000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggan Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is bristling with hidden weapons, mostly falchions and scythes. He has no hair. His fierce amber eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Wiggan grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Wiggan and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Wiggan Stoutman, Male Halfling Fighter 4
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Radomir High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, black cloak. His golden hair is drawn into a tight pony tail with a card scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. Through the years after Radomir was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Radomir's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Radomir High-hill, Male Halfling Adept 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Spear Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His fur is brown and curly. His amber eyes are slightly larger than normal.

Personality: Spear hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small forest village. He dropped out of school before completing his studies. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Artistic, Logical, Fighting. Bonds: Attractive, Nature. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Spear Wing, Male Tabaxi Warlock 5
Medium (6'2") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)19 (+4) 10 (+0)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Goblin, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222000000

Possessions: 600 gp.


Social Check DCs


Zaffrab Leffery, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and wears a worn and beaten armor. His hair is red, silky, and of moderate length. His hazel eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a wizard, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants his loneliness to end

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Mentor, Criminal record. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Zaffrab Leffery, Male Gnome Druid 13
Small (3'5") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 123 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)14 (+2) 12 (+1)16 (+3)
Skills Nature +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: Citrine (60 gp). Jet (120 gp). Citrine (60 gp). Violet garnet (700 gp).


Social Check DCs

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