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NPC Generator

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Don Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the east. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: He was born in the east. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Ideals: Pacifist, Gifted. Flaws: Insomniac, Depressed. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Don Jacobs, Male Human Ranger 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Bhevek Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His hair is chestnut and curly. His eyes are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bhevek was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Bhevek Swiftwhistle, Male Halfling Bard 10
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Deception +6
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1500 gp. Rock crystal (20 gp). Aquamarine (700 gp). Violet garnet (700 gp).


Social Check DCs


Lamlis Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Lamlis hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. Days after completing his studies, news broke out that his hometown was attacked by drow. Lamlis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic, Opinionated. Bonds: Enemies, Job, Adventurer. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Lamlis Dulmage, Male Half-Elf Ranger 4
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 pp. Moss agate (8 gp). Azurite (8 gp).


Social Check DCs


Miles Compton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy brown hair. This gray eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the west. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Athletic. Flaws: Insane. Bonds: Has a crush, Adventurer, Poor. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Miles Compton, Male Human Barbarian 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)9 (-1) 16 (+3)12 (+1)
Skills Nature +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp. Azurite (9 gp).


Social Check DCs


Kite Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no fur. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Kite Buttons, Male Tabaxi Druid 6
Medium (6'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 9 (-1)19 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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