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NPC Generator

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Advanced [show]


Gennal Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black cloak and cross-gartered white stockings. His golden hair is greasy and uncared for. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. Gennal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the west, but his parents moved at a very young age to the north. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Family, Immigrant, Slave. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Gennal Floshem, Male Elf Bard 8
Medium (5'3") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 17 (+3)17 (+3)
Skills History +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and tan handkerchief worn on his left side. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are silver.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and seeks redemption

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Ahrim Conviction, Male Tiefling Sorcerer 7
Medium (6'5") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His eyes are a pleasant brown.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Olunt has worked very hard to control his curse. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Logical. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Olunt Torunn, Male Dwarf Fighter 8
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5

Possessions: 5000 sp. Star ruby (400 gp). Zircon (40 gp). Hematite (11 gp). Star rose quartz (40 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Zephan Random, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy pastel suit. He keeps his long brown hair kept up in a rat tail. His gold eyes peer out from beneath his deerstalker pastel hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: He was born into a rich family. A gifted student he started as a Bounty Hunter, but he got bored and became a Miner. He inherited the family business which he has now maintained for 12 years.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Attractive, Rich, Job, In love. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zephan Random, Male Tiefling Bard 13
Medium (6'4") Tiefling, Chaotic Good (CR 13)
Armor Class 10
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 11
Languages Common, Auran, Druidic, Ignan
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 600 pp. Deep blue spinel (300 gp). Smoky quartz (60 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (1100 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His long white hair reaches down to his waist. He has a dull look in his green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Immeral took refuge in the large cave and found the beat up rapier and armor he uses now. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Immeral Tiltathana, Male Elf Expert 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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