Arumawann Beren, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black, silky, and of moderate length. He has several tiny amethyst earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Arumawann grew up listening to his father's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Attractive, Rich. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 126 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 20 (+5) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Ignan, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. 1 Medium magic item.
Soveliss Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears tattered old clothes. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3200 gp. Citrine (50 gp). Chalcedony (50 gp). Blue quartz (13 gp). Deep blue spinel (1400 gp). Rock crystal (50 gp). Brown-green garnet (120 gp). Sard (50 gp).
Stannor Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man wears a green armored body suit, with a simple pastel line shooting up and back down. He has wavy chestnut hair. He has several tiny amethyst earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Selfish. Bonds: Rich, Military. Occupation: Brewer
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 88 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Abyssal, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 400 pp.
Kiirith Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. His brass crest is drawn into a tight pony tail with a skull scrunchie. He is baby faced.
Personality: A skeptical and narcissistic man, Kiirith's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a crush on the local Scribe; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Religious, Has a crush. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
Bathin Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He is muscular with a powerful set of arms. His black hair is matted, messy, and big. His gold eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.
History: The child of a Barkeep, who enjoyed hunting, Bathin was taken on many hunting expeditions. Bathin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!