Arannis Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who tends to wear a grey poncho over his likewise colored trousers and shirt, he is not a threatening figure. He keeps his red hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his brother to traveling adventurers; and half-elven compassion
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Dayereth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His black hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his top blue hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a desert tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he has a crush on the local slave trader
Flaws: Forgetful. Bonds: Attractive, Guardian, Nature, Criminal record, Has a crush. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 60 pp. 1 Everburning torch. 2 Alchemist’s fire.
Oblar Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His silver hair and beard is wavy and long. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. Oblar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Oblar was born the youngest of three triplets. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in sword use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Disciplined, Fighting. Bonds: Attractive, Family, Enemies. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 1000 sp. Peridot (80 gp). Silver pearl (70 gp). Red garnet (70 gp). 1 Half-Plate.
Diggory Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: When he was but 3 years old his parents immigrated from the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.
Motivation: Wants a kiss; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Antagonistic. Bonds: Enemies, Immigrant, Nature, Has a crush. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Everburning torch.
Balam Hate, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His dark red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Balam was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and doesn't want to be a bellfounder and was forced into it by his family
Flaws: Shy, Impulsive. Bonds: Military, Family. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 75 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
Possessions: 6000 sp. White pearl (130 gp). Alexandrite (1600 gp). Jet (130 gp). Red-brown spinel (130 gp). Golden yellow topaz (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!