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NPC Generator

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Advanced [show]


Uthemar Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a green tunic with grey highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. His auburn hair is cut short. His eyes are blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Uthemar was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and doesn't want to be a farmer and was forced into it by his family

Flaws: Antagonistic. Bonds: Has a crush, Rich, Military, Family. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Uthemar Sherman, Male Half-Elf Monk 15
Medium (4'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Sapphire pendant on gold chain (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A small bag of saffron. (80 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Jeweled electrum ring (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled anklet (1000 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled electrum ring (7000 gp). 1 Medium magic item.


Social Check DCs


Hunter Darby, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He has a moderate pudge and is not very fit. His red hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Family. Occupation: Farmer

Voice: American accent

Attributes [hide]

Hunter Darby, Male Human Paladin 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp. Amber (110 gp).


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a black armored body suit, with a simple brown line shooting up and back down. His fur is white and curly. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Three has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Flaws: Ugly, Greedy, Disease. Bonds: Enemies. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Three Timber, Male Tabaxi Aristocrat 5
Medium (6'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 20000 cp. Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large green mantle and cape that has been intricately interwoven into his tan robe. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: Ombul was raised in a hard working conservative environment. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Ombul Shadowquick, Male Halfling Bard 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20000 cp.


Social Check DCs


Bertram Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Healer. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 8 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Logical. Bonds: Job, Poor, Immigrant. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Bertram Yardley, Male Human Barbarian 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs

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