Barendd Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Barendd's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of giants once and for all.
History: Born in the south to a Banker, Barendd learned a great deal about his mother's area of expertise. He worked as a nervous Banker and found it very stressful. He then took over the family business and is one of the better Banker for hire.
Motivation: Sabotage a competitor; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Enemies, Job. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 170 gp. 1 Magnifying glass.
Erdan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His moppish auburn hair is in a traditional bowl cut. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Erdan was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic, Secretive. Bonds: Enemies. Occupation: Soapmaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Delg Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He wears a feathered hat to hide his balding. His brown unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 1 Minor magic item.
Snagog Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His hair, while still mostly black, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Half-Orc culture. Snagog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Snagog lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and an old rival family wants him found
Flaws: Addict, Racist. Bonds: Attractive, Family. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Gunter McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, brown cloak. His auburn hair is styled in orderly dreadlocks. He has gleaming, smiling violet eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gunter was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and to reunite with his absent father
Flaws: Cynical, Fearful. Bonds: Family, Adventurer, Has a crush. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Bloodstone (70 gp). Moss agate (9 gp). 1 Minor magic item.
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