Aramil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears a robe, a symbol of strength around his neck, and a warhammer on his belt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When he was but 3 years old his parents immigrated from the west. Aramil was born on a far western forest where he grew up under the tutelage of his father, an expert Crown-heir. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1400 sp.
Fibblestib Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Miller does. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: He was raised by priests from a young age. He worked as a nervous Miller and found it very stressful. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Religious, Mentor. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 cp. 1 Minor magic item.
Kairon Belief, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.
History: Kairon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Ernest Livingstone, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has a small bristly mustache and wavy auburn hair. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Guardian, Slave. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
Possessions: 80 pp. Moss agate (11 gp).
Flask Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is brown, silky, and of moderate length. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Athletic. Flaws: Lazy. Bonds: Rich, Attractive, Nature. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
