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NPC Generator

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Advanced [show]


Cockaby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His chestnut hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Cockaby was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Cockaby took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cockaby Raulnor, Male Gnome Cleric 11
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 350 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Black velvet mask with numerous citrines (100 gp). Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Patrick Carlyle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple brown robe with blue stripes complete with hood. His chestnut hair is lengthy and is close to two feet long. This blue eyed southerner is not easily forgotten.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. Patrick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Patrick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Justice. Flaws: Insane. Bonds: Military, Criminal record, Family. Occupation: Servant

Voice: Whispers

Attributes [hide]

Patrick Carlyle, Male Human Adept 11
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 78 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Athletics +8, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1600 gp. Obsidian (16 gp). Chrysoberyl (60 gp). Banded agate (16 gp). Hematite (16 gp). Chrysoprase (80 gp). Freshwater pearl (16 gp). Rose (80 gp). Amethyst (60 gp). Amethyst (60 gp). 1 Minor magic item.


Social Check DCs


Hadarai Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is braided into rings. This brown eyed easterner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Many goblins want him driven away; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Hadarai Meliamne, Male Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. Eye agate (12 gp).


Social Check DCs


Nadarr Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown cloak and cross-gartered pastel stockings. His blue crest is matted, messy, and big. His red eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: Nadarr was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Nadarr Skaarzborroosh, Male Dragonborn Rogue 10
Medium (6'5") Dragonborn, Lawful Evil (CR 10)
Armor Class 11
Hit Points 16 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Carrie Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy blonde hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Carrie Dalanthan, Male Elf Commoner 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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