Carrie Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. He wears his hair in dreadlocks. He has brown eyes and a red hat with a pastel feather.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: To unite with his sister.
Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Job. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Oblar Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is brown and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.
History: Oblar hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Enemies, Rich. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Undercommon, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Bloodstone (40 gp). Banded agate (9 gp).
Ozyman Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a pastel suit, violet shirt, and pastel tie. His tied-back hair is blonde. His violet eyes have a joyful gleam in them most of the time.
Personality: Ozyman wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son
Ideals: Disciplined, Opinionated. Bonds: Nature, Adventurer, Family. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
Dazzazn Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black crest in a flapper bob. His gold eyes lackadaisically let the world flow into them.
Personality: Dazzazn is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Tailor, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he's looking for his big break
Ideals: Persistence. Flaws: Depressed, Impulsive. Bonds: Poor, Nature. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Habor Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. He has a slight overbite and is overall scrawny. His long purple hair is drawn into a two foot long braid. He has a dull look in his white eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by drow. Habor was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Artistic. Bonds: Attractive, Rich, Enemies, Has a crush. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Average lock. 1 Simple lock. 1 Superior lock. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
