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Advanced [show]


Anselm Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green tunic with violet highlights, and long blue pants that bunch up around his shoes, and carries glaives. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Half-Elves. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Stylist job and began his own company from there.

Motivation: He has a crush on the local Guard; and wants his loneliness to end

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Military, Has a crush. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Anselm Aloro, Male Half-Elf Warrior 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 6 Acid flasks.


Social Check DCs


Thar Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a tan suit, and he perpetually has his shield ready. He has wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Unemployed.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Religious, Job. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thar Budd, Male Half-Orc Warlock 2
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)6 (-2) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp. 1 Good lock.


Social Check DCs


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear black clothing when he does not wear armor. His fur is beige and very short. His eyes are a pleasant yellow.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels that his past leaves him morally obligated to help; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Has a crush, Criminal record. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Tricking Timber, Male Tabaxi Barbarian 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)18 (+4) 15 (+2)12 (+1)
Skills Athletics +4, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +6

Possessions: 350 gp.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and blue robe with the hood down. He carries a battered longbow and tarnished trident as well. His cinnamon fur has been sun bleached extensively. His eyes are hazel and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Bricklayer, who enjoyed hunting, Nimble was taken on many hunting expeditions. Through the years after Nimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Nimble's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Nimble In the Wind, Male Tabaxi Fighter 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Persuasion +5, Religion +7
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp.


Social Check DCs


Olunt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. He is portly but not overly obese. His moppish black hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has achieved small success as a Architect.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Job, Attractive. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Olunt Deepdelver, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 sp.


Social Check DCs

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