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Advanced [show]


Heward Everly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing a long, violet, dusty cloak. His head has been shaved. He has several tiny aquamarine earrings on each ear.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heward took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Nature. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Heward Everly, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp.


Social Check DCs


Muggrish Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man wears a worn and beaten armor. His clothes are grease stained in places. With a patchy red beard and wild red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Muggrish hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also hits on women, regardless of circumstances.

History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He has a crush on the local Engraver; and wants a kiss

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Immigrant, Has a crush. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Muggrish Ashton, Male Half-Orc Monk 9
Medium (5'11") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Ignan, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 100 pp. Banded agate (15 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Târz Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He wears crescent spectacles with a black brim.

Personality: Târz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Târz hails from a village terrorized by orcs. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and revenge

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Târz Bradford, Male Half-Orc Adept 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Half-Plate.


Social Check DCs


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His black fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Athletic, Philantrophist, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Pelt Timber, Male Tabaxi Druid 7
Medium (5'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is silver, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Disciplined, Artistic. Flaws: Insane, Lazy. Bonds: Attractive. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Mordai Idea, Male Tiefling Aristocrat 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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