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Advanced [show]


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in green turtlenecks beneath a brown coat with red slacks. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This green eyed southerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Qualen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Qualen was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Spy. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and wants to open a new tavern

Bonds: Job, Military, Family, Adventurer, Rich. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Qualen Tarkelby, Male Gnome Expert 6
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Joker. Bonds: Rich, Nature, Job, Has a crush. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Nalral Graybeard, Male Dwarf Wizard 7
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 15 (+2)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear blue tank tops with black pants. His hair, while still mostly brown, has prominent grey streaks. This white eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Barakas studied abroad. His childhood dream was to be a Architect, but he was a colossal failure. He was granted psionic powers by his dying sister.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Gifted. Flaws: Sensitive. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Barakas Rumor, Male Tiefling Warrior 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 pp. 1 Half-Plate.


Social Check DCs


Bucklal Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his white hair. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Passionate. Bonds: Attractive, Has a crush, Poor, Nature. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Bucklal Goodearth, Male Halfling Rogue 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Alberich Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a black coat over a violet low-cut shirt, and a Stetson hat upon his head. He is muscular with a powerful set of arms. He wears a colorful flower in his golden hair. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Joker, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Alberich Battlehammer, Male Dwarf Aristocrat 8
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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