Nicor Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He usually wears his brown robe and has his greatsword always slung over his shoulder. His chestnut hair is knotted and matted. His eyes are silver and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Actor in town.
History: Nicor was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Actor.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult.
Ideals: Athletic. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 11000 sp. 1 Minor magic item.
Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Miller does. His rusty crest is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: Mreksh was born in the west. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and he is content
Ideals: Pacifist, Persistence. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Thomas Ogden, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 60 pp. Black pearl (500 gp). Black star sapphire (1300 gp). Freshwater pearl (9 gp). Chalcedony (30 gp). Red spinel (140 gp). Deep blue spinel (500 gp).
Fragrant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his orange fur down. His blue eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Flaws: Disease. Bonds: Attractive, Criminal record, Poor. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 44 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: Just what you see.
Beast Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. He wears his lavender fur up. He has a dull look in his yellow eyes.
Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.
Motivation: He is greedy; and find a way to reverse the transformation of his sister
Flaws: Hedonist. Bonds: Attractive, Family, Nature, Adventurer, Rich. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 100 pp. Star rose quartz (60 gp). Bloodstone (60 gp). Fiery yellow corundum (1600 gp). Pink pearl (40 gp). Chalcedony (60 gp).
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