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Uraim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs, and sports empty pouches on his belt. He has styled his chestnut hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born to a pair of adventurers, Uraim grew up listening to his mother's many stories. Through the years after Uraim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Uraim's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Dwarven compassion; and he has passion for adventuring and risk

Flaws: Secretive, Racist, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Uraim Strongheart, Male Dwarf Ranger 9
Medium (4'5") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Deception +6, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Aquamarine (300 gp). Silver pearl (110 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his auburn hair down. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Optimist. Flaws: Lazy, PTSD. Bonds: Nature, Adventurer. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Ozyman Goodearth, Male Halfling Adept 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item.


Social Check DCs


Adrik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His moppish golden hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Cartwright, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To be a Cartwright again; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Fighting. Flaws: Emotional, Insomniac. Bonds: Slave, Poor, Job. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Adrik Caebrek, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp. 1 Everburning torch.


Social Check DCs


Qualen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy and is close to two feet long. His brown unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Qualen has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease, Shy. Bonds: Religious, Military. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Qualen Gummen, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Uraim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His left hand appears badly burned and disfigured. He wears his brown hair down. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Disease, Fearful. Bonds: Rich, Attractive. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Uraim Lutgehr, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3200 sp.


Social Check DCs

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