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NPC Generator

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Advanced [show]


Jak Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, and sports empty pouches on his belt. His auburn hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Fisher for hire.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Passionate, Joker, Artistic, Logical. Bonds: Job. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Jak Porridgepot, Male Halfling Monk 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Trey Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly, Forgetful, Disease, Insomniac. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Trey Hailey, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Rock crystal (60 gp). Amethyst (130 gp). Blue quartz (9 gp).


Social Check DCs


Fargrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Spy uniform. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He was granted psionic powers by his dying brother.

Motivation: He is greedy; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Fargrim Goblinbane, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 350 gp.


Social Check DCs


Sapply Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his chestnut hair up. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Gnomish culture. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Addict, Racist, Shy. Bonds: Rich. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Sapply Offund, Male Gnome Monk 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Nature +2, Stealth +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 40000 sp.


Social Check DCs


Thoradin Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, black, dusty cloak. His white hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Thoradin lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thoradin took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Persistence. Bonds: Attractive, Family, Nature, Slave. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Thoradin Steelfist, Male Dwarf Bard 9
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 80 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1600 gp. Jasper (30 gp). Sardonyx (30 gp). Pink pearl (110 gp). Alexandrite (700 gp). Banded agate (16 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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