Skamos Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a clover on it. He has no hair. His eyes, though not visible through his cowl, are gold.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His orange fur is unkempt and raggedy. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Cask was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He now owns his own business.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 2000 sp. 2 Acid flasks.
Gimgen Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his warhammer ready. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.
History: Gimgen was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Artistic. Flaws: Insane, Shy. Bonds: Job. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Brass mug with jade inlays (100 gp).
Imsh Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his grey robe and has his mace always slung over his shoulder. His white hair is smooth and relatively long. His eyes are amber.
Personality: He dislikes all the random violence that takes place in the east. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Seamstress, who enjoyed hunting, Imsh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Imsh took refuge in the old dungeon and found the beat up mace and armor he uses now. He has worked as a Doctor like his father before him.
Motivation: Wants to open a new tavern; and to be a seamstress again
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 600 sp.
Kite Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a yellow coat with white slacks. His gray fur, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Kite was born the youngest of three triplets. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 62 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Aquan
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1600 gp. Brass mug with jade inlays (600 gp). A delicate silver chain set with a tourmaline (20 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!