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Advanced [show]


Pallabar Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a moderate pudge and is not very fit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a plains tribe. In his 12th year, his parents were killed by a giants raid, leaving Pallabar alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and a deep hatred of giants

Ideals: Joker. Flaws: Addict. Bonds: Nature, Enemies, Adventurer. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Pallabar Raulnor, Male Gnome Barbarian 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)12 (+1) 15 (+2)16 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Simple lock. 1 Spyglass.


Social Check DCs


Xappan Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in blue turtlenecks beneath a red coat with tan slacks. He wears his silver hair down. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Tiefling people; and to share knowledge with the world

Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Racist. Bonds: Nature. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Xappan Faith, Male Tiefling Warrior 6
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 63 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)17 (+3) 15 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Infernal, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Spring Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He wears a wide-brimmed hat to hide his balding. He has amber eyes.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Spring Mist, Male Tabaxi Sorcerer 4
Medium (6'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Goblin, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp.


Social Check DCs


Zunn Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean pastel cloak covering his clean studded leather. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Herbalist.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Depressed. Bonds: Slave, Poor, Religious. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Zunn Denholm, Male Half-Orc Adept 16
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 88 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Deception +8, Perception +8
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 10000 gp. Red spinel (120 gp). Freshwater pearl (16 gp). Silver pearl (120 gp). Tiger eye turquoise (16 gp). Golden pearl (120 gp). Black opal (1100 gp). Blue star sapphire (1100 gp). Red spinel (120 gp). Obsidian (16 gp). Smoky quartz (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Fenriz Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is kept up in a ponytail inside a small hat. His black eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying brother.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted. Flaws: Impulsive. Bonds: Job, Mentor. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Fenriz Terror, Male Tiefling Ranger 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 18 (+4)11 (+0)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Halfling, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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