Efferil Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is still thick. His eyes are violet and beady.
Personality: Calm and collected, he is a well trained Fortune-teller. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: When he was but 8 years old his parents immigrated from the north. His childhood dream was to be a Mason, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.
Motivation: Sabotage a competitor; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 gp. Smoky quartz (30 gp). 1 Masterwork Common Ranged Weapon.
Andram Mute, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blue hair is drawn into a tight pony tail with a card scrunchie. His gold eyes peer out from beneath his top brown hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. A freak accident while working with his Herbalist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Greedy, Disease. Bonds: Attractive, Military. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Giant
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2900 gp. Black pearl (700 gp). Tiger eye turquoise (13 gp). Aquamarine (700 gp). Alexandrite (700 gp). Smoky quartz (30 gp). Aquamarine (700 gp). Citrine (30 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.
Diggory Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and auburn. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Flaws: Antagonistic, Depressed, Mundane. Bonds: Military, Family. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1800 gp. Blue star sapphire (600 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). Violet garnet (1500 gp). Rose (40 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barakas Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long silver hair is drawn into a two foot long braid. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barakas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Addict, Shy. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 11000 sp. Blue sapphire (1100 gp). Rose (80 gp). Jade (110 gp). Deep green spinel (110 gp).
Five Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man is wearing a long, yellow, dusty cloak. His fur is greying and his face has many wrinkles. He has several tiny opal earrings on each ear.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: The child of a Guard, who enjoyed hunting, Five was taken on many hunting expeditions. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Five was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and a deep hatred of dire rats
Ideals: Athletic. Flaws: Lazy. Bonds: Rich, Enemies, Nature. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
