Clerebold Brady, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear brown pants and tee shirts. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast island. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Job, Military, Nature. Occupation: Detective
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 300 sp.
Thervan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a white cloak and cross-gartered red stockings. He keeps his auburn hair in a flapper bob. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends
Flaws: Ugly, Hedonist, PTSD. Bonds: Adventurer, Rich. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 66 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial, Goblin
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +5
Possessions: 2000 gp. Brass mug with jade inlays (100 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Medium magic item.
Zepar Light, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Persistence, Gifted. Bonds: Attractive, Criminal record, Mentor. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp.
Drogo Abram, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He prefers to wear black pants and tee shirts. His long golden hair is drawn into a two foot long braid. His green eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the east. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Persistence. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 400 sp. Onyx (50 gp).
Stannor Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a black coat over a green low-cut shirt, and a broad hat upon his head. His white hair is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Stannor was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Stannor's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Family. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 19 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Giant, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 40 pp.
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