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NPC Generator

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Advanced [show]


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His white hair is slicked back into a classic pompadour. He has violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Brewer, who enjoyed hunting, Alston was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and to be a brewer again

Ideals: Joker. Flaws: Insane. Bonds: Rich, Job, Nature. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Alston Horcusporcus, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Azurite (8 gp). 1 Minor magic item.


Social Check DCs


Gubrash Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and he perpetually has his kukri ready. His white hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Baker

Voice: German accent

Attributes [hide]

Gubrash Reid, Male Half-Orc Fighter 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue shirt with thin red vertical stripes and brown pants. He has a small bristly mustache and wavy brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hork fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Hork Huckabee, Male Half-Orc Ranger 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Quick Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a simple yellow robe with brown stripes complete with hood. His top hat is riddled with cuts and holes. He has gleaming, smiling blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Quick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Cynical, Hedonist. Bonds: Religious, Mentor. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Quick Thunder, Male Tabaxi Commoner 5
Medium (5'11") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Alexandrite (1000 gp). Red spinel (120 gp). Violet garnet (1000 gp).


Social Check DCs


Thorpe Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is lengthy and is close to two feet long. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thorpe was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Disciplined, Extrovert, Fighting. Bonds: Family. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Thorpe Silvereyes, Male Halfling Sorcerer 16
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 92 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Nature +5, Stealth +9
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 2000 gp. Moss agate (7 gp). Obsidian (7 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Eye agate (7 gp). Jade (160 gp). Moonstone (70 gp). Violet garnet (600 gp). Moonstone (70 gp). Lapis lazuli (7 gp). Alexandrite (600 gp). Clear bright green emerald (7000 gp). Blue sapphire (400 gp). Moonstone (70 gp). Alexandrite (600 gp). Violet garnet (600 gp). Moss agate (7 gp). Coral (160 gp). Blue sapphire (400 gp). 1 Medium magic item.


Social Check DCs

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