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NPC Generator

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Advanced [show]


Riardon Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of sickles on his belt, each one with a aquamarine on the hilt. He has a red handlebar mustache and slicked back red hair. His fierce hazel eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: An old rival family wants him found; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Nature, Criminal record, Debt, Family. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Riardon Withrethin, Male Half-Elf Adept 4
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Delebean Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Ploughman, who enjoyed hunting, Delebean was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and to clean up the streets

Ideals: Entrepeneur. Flaws: Impulsive, Fearful. Bonds: Guardian, Nature. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Delebean Cobblelob, Male Gnome Wizard 14
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 92 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)14 (+2) 16 (+3)16 (+3)
Skills Nature +7, Persuasion +8
Senses Passive Perception 13
Languages Common, Gnome, Elven, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 3000 gp. Lapis lazuli (5 gp). Alexandrite (300 gp). Blue quartz (5 gp). Black pearl (300 gp). Moss agate (5 gp). Onyx (40 gp). Jade (130 gp). 1 Medium magic item.


Social Check DCs


Korfel Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He likes to wear ponchos typically of a light red in addition to tight pants, and his gloved hand is found clutching a rapier. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes and a red hat with a yellow feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was a Map Maker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now mingles about in high society.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and regain custody of his son

Ideals: Opinionated, Fighting. Flaws: PTSD. Bonds: Rich, Family. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Korfel Lathalas, Male Elf Expert 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Five Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His white fur is matted, messy, and big. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Five Wind, Male Tabaxi Sorcerer 7
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 900 gp. Banded agate (16 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs


Nalral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His chestnut hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out south to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Nalral Torevir, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)15 (+2) 14 (+2)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4

Possessions: 800 sp. Amber (120 gp). Chrysoberyl (120 gp). Onyx (50 gp).


Social Check DCs

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