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Advanced [show]


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is typically in his Barber uniform. His golden hair is styled in orderly dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Thorpe Wildheart, Male Halfling Monk 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)18 (+4) 18 (+4)16 (+3)
Skills Arcana +6
Senses Passive Perception 14
Languages Common, Halfling, Terran, Draconic, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Alvyn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy blonde hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Cartwright. He believes the world needs to unite to get rid of illithids once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Alvyn was born on a far southern desert where he grew up under the tutelage of his father, an expert Cartwright. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Attractive, Job, Enemies, Immigrant. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alvyn Fapplestamp, Male Gnome Warlock 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills History +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Gennal Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His red hair is still thick. His fierce brown eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Bather and found it very stressful. He has taken up work as a Bather and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Gennal Qualanthri, Male Elf Wizard 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Pâsh Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a blue collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is knotted and matted. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: Pâsh hails from a village terrorized by brigands. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and balancing his hectic life and new bricklayer responsibilities is difficult

Bonds: Adventurer, Has a crush, Enemies, Family, Job. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Pâsh Tindall, Male Half-Orc Rogue 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Moonstone (20 gp). Black pearl (1200 gp). Violet garnet (1200 gp).


Social Check DCs


Nirgel Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large brown jacket. His hair is greying and his face has many wrinkles. His eyes are likewise black. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. In his 15th year, his parents were killed by a gnolls raid, leaving Nirgel alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: To be a Sellsword again; and wants to open a new tavern

Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Attractive, Enemies, Job. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Nirgel Carrion, Male Tiefling Sorcerer 10
Medium (6'10") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +7, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1000 gp. Red garnet (60 gp). White opal (700 gp). 1 Minor magic item.


Social Check DCs

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