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Advanced [show]


Alberich Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries a battered shortbow and tarnished shortspear as well. He has a very tight haircut. He has several tiny emerald earrings on each ear.

Personality: Alberich wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Performer father left him crippled. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Rich, Job, Military. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Alberich Hammerstone, Male Dwarf Monk 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 26000 sp. 1 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Erevan Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: Erevan hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in warhammer use. He now travels the world, in search of power and loot.

Motivation: He is greedy; and many illithids want him driven away

Ideals: Justice, Fighting. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Erevan Ray, Male Half-Elf Warlock 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)18 (+4) 11 (+0)15 (+2)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Auran, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 600 gp.


Social Check DCs


Traki Holimion, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length red hair. He has several tiny sapphire earrings on each ear.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Attractive. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Traki Holimion, Male Elf Rogue 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His blonde hair and beard is wavy and long. His fierce brown eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Guard, Gilthur learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against orcs; and he'd like to take his coworkers down a peg

Bonds: Job, In love, Family, Enemies. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Gilthur Gorunn, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp.


Social Check DCs


Boddynock Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this western man is wearing a long, brown cloak. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Boddynock was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Boddynock abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Boddynock Glittergem, Male Gnome Warrior 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Deep green spinel (110 gp). 1 Masterwork Common Melee.


Social Check DCs

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