Nicor Revile, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He has white hair. His silver eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born at the edge of vast forest. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nicor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: To get a good night's sleep; and someone believes him a fraud
Flaws: Shy, Insomniac. Bonds: Poor, Family, Nature, Enemies. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. Star rose quartz (50 gp). Red spinel (80 gp). Azurite (8 gp). 1 Masterwork Common Melee.
Laucian Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Laucian and his spouse have recently divorced.
Motivation: He is greedy; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Rich. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 300 gp. Coral (120 gp). Azurite (6 gp). Moss agate (6 gp). Smoky quartz (20 gp).
Clerebold Dayton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and doesn't want to be a assassin and was forced into it by his family
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Rich, Family. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp.
Dazzazn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his brown robe and has his axe always slung over his shoulder. His rusty crest is thinning but still full. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.
History: Dazzazn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He's since become an addict/alcoholic.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Opinionated. Flaws: Addict. Bonds: Poor, In love, Has a crush. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 8000 sp. Jasper (80 gp). Jet (150 gp). Star rose quartz (80 gp). Brown-green garnet (150 gp). Deep blue spinel (1400 gp). Brown-green garnet (150 gp). Zircon (80 gp).
Lone On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His lavender fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 68 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: Just what you see.
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