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Kellen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. When Kellen reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Military. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Kellen Oomtrowl, Male Gnome Paladin 10
Small (3'5") Gnome, Neutral Evil (CR 10)
Armor Class 14
Hit Points 99 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 260 pp. Jeweled anklet (4000 gp).


Social Check DCs


Trynnicus Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His crest is short and white. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trynnicus took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Flaws: Shy, Mundane. Bonds: Immigrant, Nature, Job. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Trynnicus Argenthrixus, Male Dragonborn Rogue 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ivellios Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Ivellios lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family.

Flaws: Mundane, Antagonistic. Bonds: Mentor, Family, Nature. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Ivellios Nailo, Male Elf Rogue 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1 Buckler.


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His gray fur is thinning but still full. His yellow eyes have a joyful gleam in them most of the time.

Personality: This man loves painting and to teach people painting more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a necromancer, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now mingles about in high society.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Artistic. Flaws: Forgetful, Racist. Bonds: Rich, Mentor. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Flask In Woods, Male Tabaxi Bard 15
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 108 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14443

Possessions: 6000 gp. Chrysoprase (40 gp). Brown-green garnet (50 gp). Blue quartz (16 gp). Moss agate (16 gp). White pearl (50 gp). 1 Medium magic item.


Social Check DCs


Three Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Junk Dealer. His fur is black and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Crown-heir, who enjoyed hunting, Three was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has achieved small success as a Junk Dealer.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Athletic. Flaws: Impulsive, Racist. Bonds: Job, Adventurer, Nature. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Three Of Ebony, Male Tabaxi Adept 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +8, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 7000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Fire opal pendant on a fine gold chain (500 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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